A nine-chapter descent
A mundane office becomes something you won’t expect, one floor, one hour, one loop at a time.
A dark idle game about uncovering the story of a soulless office, from a single, desperate click. Automate the grind and find out what your company is really running on.

Answer emails to generate Output. Spend it to hire staff and buy automation that earns while you sleep. Come back, collect what piled up, push higher, and unlock the next chapter.
One desperate tap on the inbox generates Output. The terminal hums. The work begins. It does not end.
+ Output per tapRecruit personnel and layer automation to multiply Output. Greg waves. Denise types. The floor fills, whether you watch or not.
Earns while closedStep away. Come back to a “you were away” payout waiting on your desk. Push Output higher. The deeper you climb, the stranger the company gets.
Offline payoutWhether you asked for it or not.
A mundane office becomes something you won’t expect, one floor, one hour, one loop at a time.
Idle earnings keep running with the app closed. A “you were away” payout greets every return.
Hire staff and stack automation to multiply your Output. Read their files. Wonder about their cars.
Battles between the spreadsheets. Wager Output, strike, defend, probe, and try to survive the closet.
Upgrades, office credits, and a spin of the wheel when you’re feeling lucky. Something is sealed inside.
Optional. Double your Output, or your offline earnings. The boost is always active. The boost always ends.
The clock only moves one way. Personnel and protocols reset between loops. Something you can’t name carries over.
Pick your wager. Bigger bet = harder fight, better reward. Strike, defend, and probe your way through encounters that live between the spreadsheets, if you can.








Free to play. Built for short sessions or long grinds. The clock doesn’t care which.